Mission Guide

Mission Playthroughs

Main objectives, small objectives, checkpoints, convoy missions, HVT and aircraft patrols.

Standard Missions

Click each mission type to expand.

Main Town Capture & Defend
Reward200 normal / 400 double event
Radius250m
  1. Pick a red main town.
  2. Move as a squad and scout first.
  3. Clear infantry, vehicles, rooftops and static weapons.
  4. Move inside the 250m zone.
  5. Stay alive until it becomes DEFEND/green.
  6. Use defences and respond if AI recapture starts.
Small Objective / Outpost
Reward100 normal / 200 double event
Radius150m
  1. Move to the outpost marker.
  2. Clear defenders.
  3. Hold the 150m zone until captured.
Roadblocks / Checkpoints
Reward100 normal / 200 double event
Active3 at a time
Respawn10 mins after clear
  1. Stop before the checkpoint.
  2. Scout for IEDs and defenders.
  3. Clear infantry and obstacles.
  4. Engineer checks explosives.
  5. Reward pays when checkpoint defenders are cleared.
Destroy Convoy
Reward200 normal / 400 double event
  1. Track the convoy marker.
  2. Set an ambush ahead of it.
  3. Disable lead/rear vehicles.
  4. Clear surviving infantry.
  5. Destroy required vehicles to complete.

Dynamic Activities

HVT, air patrols and roadblocks.

High Value Target Armoured Vehicle
Reward100 normally / 200 double event
SpawnsEvery 60 minutes after previous one ends
Time Limit20 minutes
ObjectiveDestroy armoured target

The HVT system spawns an enemy armoured target on the road network. Players are warned that an HVT has spawned and have 20 minutes to destroy it.

  1. Check the map for the HVT Armoured Target marker.
  2. Bring AT, armour, aircraft or a heavy weapon team.
  3. Do not attack with only rifles; it is an armoured target.
  4. Track the target while it moves along road patrol waypoints.
  5. Destroy it before the 20 minute timer expires.
  6. If destroyed, all players receive the HVT reward.
  7. If it survives 20 minutes, it leaves the area and no reward is given.
Enemy Air Patrol
Reward100 normally / 200 double event
SpawnsEvery 60 minutes after previous patrol ends
Time Limit10 minutes
TargetsAttack helicopter or CAS aircraft

The server can spawn an enemy attack helicopter or CAS aircraft. It patrols the wider map and has a marker that follows it.

  1. Watch for the Enemy air patrol detected message.
  2. Open the map and track the air patrol marker.
  3. Use AA launchers, friendly aircraft or coordinated ground fire.
  4. Destroy it within 10 minutes to receive the reward.
  5. If it survives 10 minutes, it leaves the AO and no reward is given.
Tip: do not waste every AA missile at max range. Wait for a good shot and coordinate with anyone else carrying AA.
Enemy Roadblocks / Checkpoints
Reward100 normally / 200 double event
Active Count3 active checkpoints
Respawn10 minutes after cleared
SpacingAt least 2500m apart

The roadblock system keeps enemy checkpoints active around the map. They spawn on roads away from objectives/safe zones and include infantry, defensive objects and IEDs.

  1. Approach slowly and stop short of the checkpoint.
  2. Scout for infantry, bunkers, razor wire, IEDs and firing positions.
  3. Do not drive straight through unless you want to hit an IED.
  4. Suppress enemies from cover.
  5. Send an engineer/EOD player to check suspicious objects.
  6. Clear all roadblock units to complete the checkpoint.
  7. Reward is paid to all players when the checkpoint is cleared.

Spec Ops

Spec Ops have a dedicated page with full detail.

Open Spec Ops Guide